DigiGame Expo 2026
デジゲー博2026
Date 2026.11.08
Venue Akihabara UDX (2F Akiba Square4F UDX Gallery)
Fee From ¥1,000 (2 tiers)
Register on the official site Overview
A doujin and indie-game-only exhibition and market running since 2013, held every autumn at Akihabara UDX. Games across PC, smartphone, and console platforms are sold and demoed in one place. Distinctively, game engines and middleware vendors have been welcomed from the start, and media attendance is high. A long-running event bridging doujin market culture and the indie game industry.
Foundation
- Founded
- 2013
- Founder
- DigiGame Expo Committee
First held in Akihabara in November 2013 (97 circles, about 600 visitors) as a doujin and indie-game-only market that welcomed engine and middleware companies such as Unity, SpriteStudio, and ADX2 from the very first edition. Held almost every autumn at Akihabara UDX since, it is an established meeting place for developers, fans, and media.
Transition
- 2013 First edition held in Akihabara (97 circles, about 600 visitors)
- 2014 Held almost every autumn at Akihabara UDX from this point on
- 2024 Held in November, drawing about 2,000 visitors
- 2026 Held November 8 across two UDX floors (Akiba Square and UDX Gallery)
Voices
A developer who exhibited their shmup logged 36 play sessions and two first-ever full clears, writing that talking directly with players was the greatest joy, while candidly sharing the demands of running a booth solo (from Yunomi's exhibitor report, in Japanese)
A general attendee toured the Doujin Shooting Game Caravan stamp rally, demoing multiple titles and enjoying watching booths and player reactions (from an attendee report, in Japanese)
A developer who exhibited at both Tokyo Game Dungeon 6 and DigiGame Expo compared the two, noting DigiGame Expo drew morning crowds and notable media attendance, with day-before setup doubling as networking (from an exhibitor's report, in Japanese)