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CEDEC 2026 (Computer Entertainment Developers Conference)

CEDEC 2026
CEDEC 2026 (Computer Entertainment Developers Conference)
Date 2026.07.22 – 07.24
Venue Pacifico Yokohama North
Fee From ¥20,900 (3 tiers)
Official site

Overview

Japan's largest conference for game developers, running since 1999. Roughly 200 sessions span engineering, visual arts, sound, and game design, making it the country's central gathering of game and entertainment development expertise. The 2026 edition again runs three days at Pacifico Yokohama North in hybrid format with online attendance.

Foundation

Founded
1999
Founder
First held in 1999 by industry association CESA as the "CESA Developers Conference"

Established as a venue for sharing game and computer-entertainment development technology and knowledge across company lines to raise the industry's overall technical capability.

Transition

  1. 1999 CESAデベロッパーズカンファレンスとして初開催
  2. 2022 総参加者9,739名(オンライン含む)を記録
  3. 2023 4年ぶりにリアル会場(パシフィコ横浜ノース)を含むハイブリッド開催に復帰
  4. 2025 基調講演に田中邦裕(さくらインターネット)と辻本良三(カプコン)
  5. 2026 7月22〜24日、パシフィコ横浜ノース+オンラインのハイブリッド開催が決定

Voices

Attending in person adds the speakers' passion and the venue's atmosphere — an immediacy that slides alone cannot deliver.
Detailed session reports keep circulating in the community well after the event, so the learning continues.
With every game-development discipline in one place, you can touch the frontier of fields outside your own specialty.
A game programmer compared how large studios and indies approach development across sessions on generative AI and level design (from Haruneko's report, in Japanese)
An indie developer went from open call to speaking before a full house of about 150, gaining visibility and trust (from Daraneko's report, in Japanese)

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