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Tokyo Game Dungeon 13

東京ゲームダンジョン13
Tokyo Game Dungeon 13
Date 2026.08.08
Venue Tokyo Metropolitan Industrial Trade Center Hamamatsucho
Fee From ¥1,000 (2 tiers)
Official site

Overview

An indie game exhibition for solo developers and small teams, launched in 2022 by indie developer Takumi Iwasaki and held three to four times a year in Hamamatsucho. The 13th edition hosts 276 booths, reserving 100 slots for first-time exhibitors to keep the barrier to entry low. With 1,000 yen admission (free under 18), it has grown to around 3,000 visitors focused on playtesting and developer exchange.

Foundation

Founded
2022
Founder
Takumi Iwasaki (indie game developer)

Indie developer Takumi Iwasaki, who did not come from the game industry, held the first edition in August 2022 as an exhibition made by indie developers, for indie developers (80 exhibitors, 800+ visitors). Committed to first-come exhibitor registration and low booth fees, the developer-first event has grown with every edition.

Transition

  1. 2022 First edition held in Hamamatsucho (80 exhibitors, over 800 visitors)
  2. 2024 Tokyo Game Dungeon 4 ran over two days for the first time
  3. 2025 Tokyo Game Dungeon 9 drew 2,900 visitors and marked the third anniversary
  4. 2026 The 12th edition set a record with 410 exhibitors across three floors for the first time
  5. 2026 13th edition held August 8 (276 booths, including 100 slots for first-time exhibitors)

Voices

A Unity developer who attended TGD12 played roguelites among 400+ booths, noting the crowd was full of indie game fans, making promotion highly efficient and giving unknown developers a precious chance to have their games played directly (from a TGD12 attendee report, in Japanese)
A solo developer with 14 years of Unity experience decided to exhibit for the first time, drawn by the festival atmosphere and the closeness to creators after attending as a visitor (from Shunsuke Ohba's report, in Japanese)
A TGD6 exhibitor reported roughly 2,000 visitors and constant crowds, praising the shared space that helped hand out 600 flyers and valuing the event for developer exchange and deadline-setting (from an exhibitor's report, in Japanese)