Tokyo Game Dungeon 16
東京ゲームダンジョン16
Date 2027.05.02
Venue Not announced (Hamamatsucho, Tokyo)
Fee Not announced (the 14th edition was ¥1,000 general and ¥2,000 business; free for visitors aged 18 and under)
Register on the official site Overview
An exhibition of indie games made by individuals and small teams in Japan. It accepts applications first-come-first-served with no jury screening, offering an affordable exhibitor fee and well-equipped booths. The organizer is himself a solo developer and keeps the event a gathering of game-making peers rather than a business matchmaking floor. It runs several times a year from its base in Hamamatsucho, Tokyo.
Foundation
- Founded
- 2022
- Founder
- Indie game developer Iwasaki formed a preparatory committee and held the first edition in August 2022
When developer meetups moved online during the pandemic, the event was created as an offline exhibition where creators could show each other their work. It keeps a screening-free, first-come format and a low exhibitor fee so individual developers can find a place to present.
Transition
- 2022 First edition held with 80 exhibitors and over 800 visitors
- 2024 Sixth edition grew to 170 exhibitors and 2,300 visitors
- 2026 13th and 14th editions held at Hamamatsucho Hall, each with around 300 exhibitor slots
- 2027 15th edition on February 20 and 16th edition on May 2, both in Hamamatsucho, Tokyo
Voices
Exhibiting led to 61 playthroughs in six hours, beating the previous edition's response (from an exhibitor's retrospective, in Japanese)
Attendees showed strong passion for games, enabling meaningful conversations with both developers and visitors (from an exhibitor's report on Zenn, in Japanese)